==== Protocol Buffer (Protobuf) ==== This is a solution for the serialization of structured data, developed by Google. The interface description is also displayed for this data integration method. Protobuf are designed to be a compact and efficient binary format for transmitting data over a network or storing it on disk. They use a binary format that is smaller and faster to serialize and deserialize than text-based formats such as XML or JSON. More details can be found here: https://developers.google.com/protocol-buffers/docs/tutorials 1.) Install the translator from the official website. https://github.com/protocolbuffers/protobuf/releases - in the case of Windows, unzip the file protoc-XXX.zip. 2.) Create a directory called ./proto and the file book.proto with the following content: syntax = "proto3"; message Book { int32 id = 1; string title = 2; string author = 3; float price = 4; } message Books { repeated Book books = 1; } We have created two messages named Book and Books. Books can contain several Books. = 1, = 2 at the end of the lines indicates the internal position of the structure field, numbering starts from one. 3.) Run the following command: .\protoc\bin\protoc.exe --python_out=.\ book.proto After running, book_pb2.py is created, which is generated source code and contains the data interface. This can be used to manage (serialize and de-serialize) the data. 4.) Upgrade protobuf interface pip install –upgrade protobuf 5.) Create the server.py file with the following content: import socket import book_pb2 import create_books as c # protoc/bin/protoc --python_out=./ book.proto # pip3 install --upgrade protobuf books = c.create_books() book_store = book_pb2.Books() for book in books: book_store.books.append(book) bytes_to_send = book_store.SerializeToString() #TCP socket server s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind((socket.gethostname(), 4100)) s.listen(10) while True: client_socket, address = s.accept() print(f"server> Connection from {address} has been established!\n") client_socket.send(bytes_to_send) print(f"server> Message sent: {bytes_to_send}\n") msg = client_socket.recv(1024) print(f"client> {msg}\n") client_socket.close() if msg == b'bye': break s.close() 6.) Create the create_books.py file with the following content: import book_pb2 def create_books(): books = [] books.append(book_pb2.Book()) books[0].id = 1 books[0].title = "Solaris" books[0].author = "Stanislaw Lem" books[0].price = 7.54 books.append(book_pb2.Book()) books[1].id = 2 books[1].title = "Dune" books[1].author = "Frank Herbert" books[1].price = 9.87 books.append(book_pb2.Book()) books[2].id = 3 books[2].title = "Foundation" books[2].author = "Isaac Asimov" books[2].price = 5.07 return books 7.) Create the client.py file with the following content: import socket import book_pb2 from google.protobuf.json_format import MessageToJson import json #TCP socket client s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((socket.gethostname(), 4100)) msg = s.recv(1024) print(f"server> {msg}\n") s.sendall(b'bye') print(f"client> Message sent: {b'bye'}\n") s.close() books = book_pb2.Books() books.ParseFromString(msg) json_obj = MessageToJson(books) print(f"client> The server's message in JSON:\n{json_obj}") dict_obj = json.loads(json_obj) with open('data.json', 'w', encoding='utf-8') as f: json.dump(dict_obj, f, ensure_ascii=False, indent=4) print("client> data.json saved\n") with open('data.bytes', 'wb') as fb: fb.write(msg) print("client> data.bytes saved\n") 8.) Run the server and client. python server.py then python client.py commands and let's see and analyze what happens?